A little set of dungeon dwelling dudes made as pieces for a board game.
The background of a serene beach.
Idle animation for the first phase of a boss fight.
Explosion sprite fx. Used in an indie game I worked on.
Animated version of the Barnhouse Collective’s logo.
Boss animation I made for an indie game.
Animation of Sgt. Slother producing a grenade.
Enemy animation from an indie game I worked on.
A screenshot mock-up of a video game I’d love to make.
Practicing some UI and isometric pixel art.
A simple pixel tileset that can also be used to make frames.
A collection of tilesets used to make a forest environment.
Progressing in an RPG is kinda like this.
Working in a style inspired by one of my favorite Gameboy games, Metal Walker.
He’s shootin and scootin.
A little set of dungeon dwelling dudes made as pieces for a board game.
The background of a serene beach.
Idle animation for the first phase of a boss fight.
Explosion sprite fx. Used in an indie game I worked on.
Animated version of the Barnhouse Collective’s logo.
Boss animation I made for an indie game.
Animation of Sgt. Slother producing a grenade.
Enemy animation from an indie game I worked on.
A screenshot mock-up of a video game I’d love to make.
Practicing some UI and isometric pixel art.
A simple pixel tileset that can also be used to make frames.
A collection of tilesets used to make a forest environment.
Progressing in an RPG is kinda like this.
Working in a style inspired by one of my favorite Gameboy games, Metal Walker.
He’s shootin and scootin.